Search found 550 matches

by davidh
January 15th, 2019, 12:06 pm
Forum: PWP 8 Beta
Topic: Frame Inner Mat Scale Factor value is wrong
Replies: 1
Views: 23

Frame Inner Mat Scale Factor value is wrong

Frame Inner Mat Scale Factor remembers the new slider position but it takes the numerical value from the Outer Mat Scale Factor. 1. Move the Inner Mat Scale Factor away from its default of 1.0 2. Leave the Outer Mat Scale Factor at 1.0 or move it elsewhere but different from the Inner Mat Scale Fact...
by davidh
January 12th, 2019, 7:01 am
Forum: PWP 8 Beta
Topic: Stepped upscaling ?
Replies: 0
Views: 26

Stepped upscaling ?

I have rediscovered a forgotten interesting article about printing and (extreme) scaling, here: https://photo.stackexchange.com/questions/1715/how-do-i-generate-high-quality-prints-with-an-ink-jet-printer The described "simple trick" of the stepped bicubic scaling has provoked an idea whether it cou...
by davidh
January 6th, 2019, 3:21 pm
Forum: PWP 8 Beta
Topic: Advanced Sharpen red markers do not work
Replies: 3
Views: 174

Re: Advanced Sharpen red markers do not work

Just curious about the Difference option implementation.
by davidh
January 6th, 2019, 4:39 am
Forum: PWP 8 Beta
Topic: Some transformation relations oddities
Replies: 2
Views: 54

Re: Some transformation relations oddities

Thanks for the tip.
I normally do not have problems with Halftone, at least the way I usually use it in my workflow. I just got an idea what would come out of a halftoned High Contrast image or vice versa.
by davidh
January 5th, 2019, 9:15 am
Forum: PWP 8 Beta
Topic: Some transformation relations oddities
Replies: 2
Views: 54

Some transformation relations oddities

The following workflow examples may not make much sense but they demonstrate complicated relations between transformations and possible problems in their mutual compatibility. By the way, use ordinary Blur after Halftone as described below does not make sense but use Median Blur does for some specia...
by davidh
January 1st, 2019, 1:06 pm
Forum: PWP 8 Beta
Topic: Bug fix release 29-Dec-2018
Replies: 5
Views: 105

Re: Bug fix release 29-Dec-2018

What I had in mind was something more simple (I wonder..). Those building block scripts I mentioned would be composed of a small (even limited) number of transformations and could only have auxiliary inputs like textures, etc.. no top level input images - they would not create trees, they would be j...
by davidh
December 30th, 2018, 11:56 am
Forum: PWP 8 Beta
Topic: Bug fix release 29-Dec-2018
Replies: 5
Views: 105

Re: Bug fix release 29-Dec-2018

Only now do I realize I should have mentioned an alternative and powerfull function for the situations where an auxiliary input is already part of the workspace. It is the group of Set as, Copy or Move to Destination commands in the context menu. It is quite funny that I forgot about those commands ...
by davidh
December 29th, 2018, 2:58 pm
Forum: PWP 8 Beta
Topic: Bug fix release 29-Dec-2018
Replies: 5
Views: 105

Re: Bug fix release 29-Dec-2018

I am sorry but it looks like loading saved settings ignores textures and images used as patterns in frame and mats. 1. frame an image into a simple dark gray Tripple Bead profile, click OK. 2. frame another image into a Beveled profile, but this time load a gray tile e.g. Wood Texture, tint it light...
by davidh
December 29th, 2018, 9:45 am
Forum: PWP 8 Beta
Topic: Bug fix release 28-Dec-2018
Replies: 3
Views: 61

Re: Bug fix release 28-Dec-2018

One more observation: Save the workflow described above into a (workspace) script, close it and reload it -> the image frame in the preview is untinted gray. This time it is the image preview, that the frame is not refreshed in, as opposed to the Frame transformation dialog preview, as described pre...
by davidh
December 29th, 2018, 5:58 am
Forum: PWP 8 Beta
Topic: Bug fix release 28-Dec-2018
Replies: 3
Views: 61

Re: Bug fix release 28-Dec-2018

Frame: fixed problems with tinting gray tiles. There still seems to be a problem with refreshing the color of the frame in the preview. 1. load a gray tile, tint it and click OK 2. reopen the the frame dialog -> the frame in the preview is untinted gray 3. reload the tile from the image list -> the...